Monday, March 2, 2026

Propitiating the Ancient Angry Gods

 

Prayer & Supplication

The gods and demons enjoy proper propitiation. Each has their own favorite offerings. They also respect those with great personal power. Champions and heroes or villains, those who take hold of the reins of Fate and direct its course. There is no dedicated Priest or Cleric class. Anyone can pray. To see if the god responds make a d100 roll. Calculate the TN as follows: The 10’s place is determined by what sacrifices you make or oaths you offer. An oath is a promise to perform a service on behalf of the god. The DM assigns a value to the offering between 10% and 90% based on its worth. The 1’s place is equal to your level. If you are a dedicated Champion of the god double your TN. If you are on bad terms with the god halve your TN instead. If the Prayer Check succeeds the god grants you a vision or omen that answers your question (though their answers are rarely straight forward and easy to interpret). They can also perform miracles on your behalf.

Perigor is a 4th level Fighter (+4%), if he offered a bottle of wine (+10%) he would have a 14% chance of having his prayer heard. If he was a Champion his chance increases to 28%. If the god he’s addressing hates him, it drops to 7%.

Offering Table

Sacrifice

Oath

Prayer Bonus

Bottle of fine wine (75sp)

Give 100sp as alms

+10%

Chicken or small animal

Aid the next devotee of the god you meet

+20%

Fine incense or perfume

Three services to be named later

+30%

3 small animals or 1 medium animal

Complete a minor quest

+40%

Exotic herbs or resins. Fine gems.

Build a shrine to the god

+50%

3 medium animals or 1 large animal

Complete a difficult quest

+60%

Magic item or piece of fine art

Build a temple to the god

+70%

3 large animals or 1 unwilling human

Complete a legendary quest

+80%

Willing Human

Lifelong Fealty (renouncing all other gods)

+90%

Miracles
If you appeal to a god for a miracle and they answer your prayer, they may decide to grant or withhold their aid. The DM makes a Reaction Check. If the god is favorable they will do one of the following:

  • Grant you the immediate benefit of up to 3 Fate Dice, Magic Dice or Ritual Dice.
  • Grant the effect of one spell or ritual related to their domain. It is cast with up to 6 MD. Demi-gods use d12’s and gods use d20’s for MD.
  • Create an advantage through coincidence. If you desperately need a weapon, you find one. The guard accidentally drops something you can use to pick the lock on your cell door. A sudden rainstorm makes the dogs chasing you lose your scent. The miracle can be unlikely, but it must be something that could happen naturally, something an onlooker would explain as a stroke of luck.
  • Heal an injured creature to full HP.
  • Save a dying creature (restore them to 1 HP).
  • Break a spell or curse. The god must have a domain related to the spell or the spell’s Empowering Demon must serve them.
 

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Propitiating the Ancient Angry Gods

  Prayer & Supplication The gods and demons enjoy proper propitiation. Each has their own favorite offerings. They also respect those w...